PC 2 Update

 

Update V 4.5

  • Fixed minor bugs
  • Better TL patch
  • High Difficulty Secret Boss Battle added!
  • New Weapons and Xstal added!
  • Adjustment on High Difficulty Boss Battle Kara.
  • Adjustment on Carbuncle Edge (Weapon)
  • Adjustment on Charging Time for all Tier 6 Elemental Magic.

Fixed Bugs

  • Description on Ring of Lust
  • CO-OP Command Skill
To Fix the CO-OP Command Skill, simply interact with the opened chest at the depth of abandoned mine deepest floor where the skill is obtained, new players will not affected with such bug as it's already fixed.

New Translation Patch

Fixed various grammar errors and improve the quality of the characters dialogue to another level.

New High Difficulty Secret Boss



P. Arum
P. Arum has a habit of using Magic: Impact on early, it's not dealing lot of damage but knock back upon hit, you can interrupt P. Arum with Flinch, Tumble, or Stun while she is charging Magic: Impact if you deem it necessary to cancel her Magic: Impact.
P. Arum has three phases, on first phase the maximum damage she can take is capped at 200K/hit meaning any damage she took will not exceed 200K, on the second phase which occurs when her HP is below 50%, the maximum damage she can take is capped at 10K/hit, she also begin to use more powerful skill such as Dragon Horn, Meteor Breaker, and so on, lastly during the last phase which occurs when her HP is below 25%, the maximum damage she can take is capped at 2K/hit also she can begin to Parry which allows her to Guard and Dodge attacks.
If you knock back P. Arum she will either using a Magic: Impact or using Tier 2 Elemental Magic or Parry if magic is unavailable, additionally because characteristics of player skill is being too overpower to be used by enemy, some of P. Arum skills are given charging time such as Nova Dragon and Dive Impact, in return Rampage gain a boost in ASPD but the final strike of Flying Dragon Slash are reduced to 2/3 of its original power, while the rest of the skills are left as is.
P. Arum Dive Impact has been nerfed with charging time and second hit miss chance by 50% because the second hit which is a delayed damage are true damage which ignoring all defenses, making it possible to devastate the whole party unnoticed as the damage is same as the Dive Impact used by players, it's highly recommend to interrupt when she's charging this skill as even tanker will take damage when they're hit with delayed damage regardless Guard status.

New Weapon and Xstal

Embezzledar (Berserker) a Greatsword.
Remarkable Greatsword known for its HP boost that increasing Max HP by 10000 breaking the previous cap of 5000 in boosting flat Max HP.
Intoleracistar (Lancer) a Spear.
Abnormal Spear that known for boosting CSPD which is rare for non-mage weapon, opening up a more potential for Magic Knight / Kisma builds.
Modusliar (Foreigner) a Katana.
Ridiculous Katana known for its cheat like 100% Critical Rate, it's base attack may be lower but each strike is guaranteed critical is overwhelming.
P. Arum (Normal) a Xstal.
Not so impressive Xstal other than having a little EXP Boost which has no use for Max Level parties or little resistance boost.

Adjustment

High Difficulty Boss Battle Kara is now having two type of fight, the Ultimate difficulty will now become easy version while refusing/cancel while selecting difficulty will now become the hard version.
The Easy Version will no longer dropping Carbuncle Edge in return but still unlocking the Crafting Recipe for Carbuncle Edge, the hard version will still dropping Carbuncle Edge.
Carbuncle Edge previously treated as (Saber) weapon is now treated as (Berserker) weapon, Greatsword is now under (Berserker) domain.
Charging Spell for Tier 6 Elemental Magic is reduced.

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