Personal Special Equipment Effects

 [Carbuncle Set]

-Opening Magic Reflects- (Whole Set)

Begin battle with Magic Reflect that counter magical spells back to it's original caster.

-Carbuncle Surprise- (Whole Set)

Automatically inflict Reflect??? on enemy when Magic Reflect effect is triggered, Reflect??? will dealt damage based on LUK and stun target after short delay.

-Counter Critical- (Whole Set)

Gain Counterattack when dealt critical damage.

-Lover- (Carbuncle Staff + Carbuncle Bikini)

Randomly cast Muah which dealt magic damage also inflict Slave that will force the target to do a suicidal move on their allies, guaranteed to dealt critical damage on Male but will missed on Female enemies, also Slave don't work on certain enemies like Bosses.

-Dice Roll- (Carbuncle Amulet)

Roll a dice which affected by LUK during basic attack and if it's 20 the attack becomes critical regardless critical rate.



[Kirin Set]

-Opening Pseudo-Overload- (Whole Set)

Begin battle with Pseudo-Overload that has similar effect with Overload which is double the ATK by losing DEF however Pseudo-Overload losing both DEF and MDF instead but this effect can also used to trigger special effects from skills like Overload does.

-Life Guard- (Whole Set)

Gain HP Regen when taking damage more than 5% of Max HP.

-Defense Breaker- (Whole Set)

Hitting enemy with physical attack will reduce their DEF by 20% for a short duration but if they got hit again before first hit effect duration end will increase their DEF reduction to 50% and extended the duration.

-Quick Flare- (Kirin Spear)

Randomly cast Quick Flare which dealt fire magic damage which also inflict Ignite.

-Quick Jump- (Kirin Boots)

Skip Charging time for skill Dive Impact and double it's damage which can also hit flying enemies also inflict Stun upon hitting flying enemies.



[Kyubi Set]

-Opening Pseudo-Moon- (Whole Set)

Begin battle with Pseudo-Moon which convert HP damage taken to MP instead and reduce the converted damage by 80% but Pseudo-Moon may end prematurely if current MP were below 60% where if Pseudo-Moon ended prematurely will restore MP by 11%.

-Debus Dance- (Whole Set)

Upon taking damage gain Debus Dance which reduces damage taken to 0 for short duration also becomes immune to few ailments such as Poison, Bio Poison, Devil Poison, Ignite, Bleed, Bleeding, Karma, and Kismet.

-Loud Noise- (Whole Set)

Increase the damage dealt by Fox Disgust effects

-Noise Blast- (Kyubi Guitar)

Randomly cast Sound Blast which dealt magic damage also inflict ATK, DEF, MAG, MDF, AGI, and LUK debuffs by 10% for 5 turn but this attack will missed on Deaf enemies.

-Elegant Poise- (Kyubi Fan)

Gain 1 SP whenever took 0 damage as long as not affected by negative ailments such as Poison, Stun, Blind, Bleed, etc. excluding Elementals Pain.


[Tauran Set]

-Opening Counterattack- (Whole Set)

Begin battle with Counterattack that counter physical attack only if attacker attack range are similar.

-Strike Back- (Whole Set)

Strike back after attacked with physical melee attack by enemy as long as the attack didn't countered.

-Half Dead Savage Dragon- (Whole Set)

Gain Half Dead Savage Dragon which double the ATK and AGI upon preforming any action when current HP are below 20% which last for a while, the effects will end prematurely upon preforming any action when current HP are above 20%.

-Raging Pain- (Tauran Axe)

Randomly cast Pain which randomly dealt magic damage based on the amount of HP Lost.

-Double Horns- (Tauran Helm + Tauran Armor)

Does attack twice when countering or striking back.


[High Elf Set]

-Opening Quick Draw- (Whole Set)

Begin battle with Quick Draw which skip charging time for bow skills excluding the skills that has no charging time.

-Return Projectile- (Whole Set)

Automatically caught flying projectiles and throw them back from the direction where they comes from.

-Barrier Breaker- (Whole Set)

Hitting enemy with physical attack will reduce their MDF by 20% for a short duration but if they got hit again before first hit effect duration end will increase their MDF reduction to 50% and extended the duration.

-Tempest- (High Elf Bow)

Randomly cast Air Render which dealt wind magic damage which also inflict Dizzy.

-Elemental Shift- (High Elf Garb)*

Preforming a rotating elemental ward such as for first turn nullify the fire damage taken to 0 which shifted to ice after a few turn, and then thunder, water, and so on, also it's shifted instantly upon taking damage.


[Sphinx Set]

-Opening Dual Attack- (Whole Set)

Begin battle with Dual Attack which skip the next waiting time needed for next action.

-Lunatic Sol- (Whole Set)

Basic Attack may inflict Lunatic Sol which dealt damage and steal SP up to 2 by consuming 10% of user HP after a few turn, this effect will be negated if user HP below 50% during the time of activation.

-Magic God's Feral Rage- (Whole Set)

Gain Magic God's Feral Rage which double the MAG and AGI when taking damage from magical attack.

-Solar Flare- (Maya Knife)

Randomly cast Flare which dealt magic damage that penetrating barriers while ignoring magic defense and elemental resistance.

-Lunatic Light- (Luna Knife)

Randomly cast Holy which dealt light magic damage and inflict Judgment.

-Life Saving- (Life Key)

Gain Ward of Undying when survived after taking damage more than 20% of Max Hp.


[Cerberus Set]

-Opening Life Line- (Whole Set)

Begin battle with Life Line which increase Max HP by 200% while retaining the HP percentage.

-Reflect Damage- (Whole Set)

Randomly reflect damage taken back to attackers.

-Survival Boost- (Whole Set)

Increase BP gained from Devoted Strike by 50% (of Max HP) and HP recovered from Balance of Life by 30% (of BP).

-Frost Bite- (Riru Claw)

Randomly cast Freeze Bite which dealt ice magic damage which also inflict Freeze.

-Frost Fang- (Rira Claw)

Randomly cast Frost Fang which dealt ice magic damage which also inflict Ice Pain.


[Red Devil Set]

-Opening Maximize Magic- (Whole Set)

Begin battle with Maximize Magic which doubles MP Cost, MAG, and Max MP which also retaining the MP percentage.

-Counter Chain-Explosion- (Whole Set)

Inflict Chain-Explosion when taking damage from magical attack to attackers which dealt damage based on user MAG after short delay, upon the activation of Chain-Explosion effect will apply Maximize Magic to user if it's duration already ended and also inflicted the target with Explosion that dealt 1000 damage (or 2500 depends on target Max HP) reduced based on target LUK after a short delay, Bosses only takes 25% of damage from Explosion.

-Overcast- (Red Devil Jewel)

After casting magic which recover or dealt damage recast the said magic again only if there's enough MP and gain Dual Attack after activating Overcast.

-Curse Grasp- (Red Devil Staff)

Randomly cast Unholy which dealt dark magic damage and inflict Curse.

-Spectral Permeation- (Red Devil Hat + Red Devil Robe)

Gain Dark Fog whenever taking a damage more than 10% of Max HP which allows evading both physical and magical attack for a very short duration.


[Brave Set]

-Opening Counter Heal- (Whole Set)

Begin battle with Counter Heal which randomly heal HP based on damage taken whenever taking damage.

-War God Spirit- (Whole Set)

Gain Sure Critical after taking damage which guaranteed the next basic attack will dealt critical damage, the effect vanish after preforming any action.

-Rampart Return- (Brave Armor)

Upon taking 0 damage, inflict damage to attacker based on user DEF if it's physical and MDF if it's magical, this effect negated when user inflicted with ailment such as Sleep, Stun, Bleed, etc. excluding Elements Pain or when user struck by an attack that neither physical or magical.

-Life Shield- (Emerald Earring)

Automatically convert 20% HP to BP when HP are above 80% and there's no BP before taking incoming attack.


[Nosferatu Set]

-Opening Summoning- (Whole Set)

Begin battle with Summoning which skip Charging time for Nesian ability that does summoning.

-Femme Fatale- (Whole Set)

Inflict Beguilement to attackers upon taking damage where SP gained from attack will be given to their target instead if their target is a female.

-Brutal Terrible Raging Anger- (Whole Set)

Gain Brutal Terrible Raging Anger when physical damage dealt are less than 10% of target Max HP for a while where losing all DEF to increase ATK equal to lost DEF.

-Solar Flare- (874V3)

Randomly cast Flare which dealt magic damage that penetrating barriers while ignoring magic defense and elemental resistance.

-Lunatic Light- (7U73)

Randomly cast Holy which dealt light magic damage and inflict Judgment.


[Enrika Set]

-Opening Destiny- (Whole Set)

Begin battle with Destiny which absorb damage from all eight elements to recover HP.

-Reflex- (Whole Set)

Automatically evaded basic attacks if not inflicted with certain ailments like Sleep, Stun, etc.

-Instant Motion- (Whole Set)

Gain Dual Attack when successfully evaded an attack.

-Havoc Slash- (Suffrir Great Sword)

Randomly cast Void which dealt 999999 true damage on an enemy whose HP are less than 50% excluding Bosses.

-Fourth Blade- (Suffrir Sword/ Suffrir Great Sword)

The 4th basic attack becomes Wyvern Slash instead of usual basic attack, it's property becomes ranged magic attack that's cannot be blocked by Magic Reflect, the damage also increased by MAG as well as retaining SP gain.

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