π Karen
The dangerously lucky Carbuncle. She thrives on desperate odds, twisting chance itself into overwhelming force.
Traits & Abilities
At 25% HP or less, her Luck (LUK) skyrockets.
Bomb items always land a critical hit in her hands.
When her Counterattack Rate exceeds 20%, her physical damage increases, scaling with both the enemy’s ATK and her own LUK.
When her Magic Reflect Rate exceeds 20%, her magic damage increases, scaling with the enemy’s MAG and her LUK.
Whenever she Counters or Reflects, she gains +1 SP, even if the attack doesn’t hit back.
Power of Kepepet – Dangerously Lucky
Takes less damage while doubling her Luck (+100% LUK).
π« Karin
The reckless Kirin whose defiance grows the more her foes slip away.
Traits & Abilities
A picky eater, she avoids vegetables. (Quirky flavor!)
If the same enemy dodges her attacks 3 times in a row (within 4 turns and without Karin taking damage), they are inflicted with Coward’s Punishment:
• -100% Evasion
• -30% AGI
• -60% LUK
Inflicting Coward’s Punishment grants Karin Rebellious Soul:
• +30% Critical Rate
• +60% LUK
• Immunity to Blind
• All attacks ignore enemy Evasion.
When wielding dual guns and having either Cat Grip or Lion Grip, her basic attack may become Rainstorm: four random shots across the battlefield, granting +2 SP (affected by SPR) whether or not they hit. The more enemies present, the higher the chance. (Disabled if Karin is Tumbled or Downed.)
Power of Kepepet – Ruin of Kirin
Basic attacks strike twice (+1 attack) and her Attack Power (ATK) doubles.
π¦ Otama
A fox of patience and trickery, turning defense into strength and songs into curses.
Traits & Abilities
At 1/3 HP or less, her ATK rises equal to her DEF.
At 75% HP or more, her DEF rises equal to half her ATK.
Her ranged instrument or sound-based attacks inflict Fox Disgust, reducing enemy Evasion, Critical Evasion, and AGI by 10% for 3–6 turns.
When Fox Disgust ends, if Otama’s MP ≥ 25%, she automatically spends 20 MP to inflict Dizzy and deal true damage equal to her DEF + MAG, while also absorbing the target’s BP if available.
Power of Kepepet – Patience of Kitsune
Maximum resistance to all ailments and +100% DEF.
πΉ Rose
A berserker whose power flares most fiercely when she’s cornered.
Traits & Abilities
In Awakening Form, if HP ≤ 50%:
• Physical damage increases equal to her MAG.
• Magic damage increases equal to her ATK.
In Awakening Form, if HP ≥ 75% and she attempts to deal damage or heal, she enters Raging Berserk:
• +100% AGI
• Attacks uncontrollably, targeting enemies at random.
During Raging Berserk, each attack consumes her HP based on the enemy’s LUK. The effect ends if her HP falls below 75%.
Power of Kepepet – Soul of Destroyer
Doubles ATK and Critical Rate (+100%).
πΏ Mira
A swift Elves who balances bow and magic, chaining spells into overwhelming cascades.
Traits & Abilities
Rang and Shuriken items always deal critical damage.
Casting 3 spells in a row (within 4 turns and without taking damage) activates Chainspeller:
• Boosts ATK + MAG equal to her AGI.
• Further increases magical damage equal to her ATK + MAG.
If Rose and Cecila are both present, and Mira’s Natural Cover condition is met, her first basic attack becomes World of R:
• A thunder spell that may cause Paralysis, followed by a fire spell that may cause Ignite.
Power of Kepepet – World Tree Leaf
Doubles AGI (+100%) and regenerates 20% HP each turn..
π±Sphinx
A cunning trickster who blends sorcery and blades. Her fighting style rewards careful timing, unleashing devastating combos if uninterrupted.
Traits & Abilities
When her health runs low, Sphinx draws hidden strength:
• At 25% HP or less, her Magic Power (MAG) rises in proportion to her Luck (LUK).
• At 10% HP or less, her Agility (AGI) also scales with LUK, letting her strike before enemies can react.
She specializes in Shuriken and Scrolls, which always deal critical damage in her hands.
Master of the Dual Attack technique:
• If she casts a spell or ability, then follows it with a physical strike within 4 turns—without being interrupted—she gains the Dual Attack effect.
• Dual Attack lets her next action skip its normal waiting time, chaining combos for relentless offense.
• This chain breaks if she is hit or if her rhythm is disrupted.
With twin knives in hand and fighting from the middle or back row, her basic attack may transform into Judgment Slice: a strike of astral energy that ignores defense, cannot be countered, and hits especially hard against Cursed foes.
Power of Kepepet – Quickening
Her ultimate gift: the flow of time bends around her. All abilities and magic charge almost instantly (-99% casting time).
❄️ Rirurira
A devout guardian who turns suffering into strength, standing between allies and despair.
Traits & Abilities
At HP ≤ 33%, her ATK and MAG increase equal to her MDF.
Devoted Sacrifice:
• Negates all BP and NDP effects.
• Allows Rirurira to survive fatal damage with 3 HP, up to 9–16 times per battle (random).
• Each time she Covers an ally from an incoming attack, she applies Vengeance and gains +1 SP.
Vengeance (activated after Cover):
• Increases MaxHP, MaxMP, ATK, MAG, and AGI by 30%.
• Gradually regenerates BP based on her MDF.
• Stores incoming damage taken.
– If HP ≤ 60%, stored damage is x2.
– If HP ≤ 30%, stored damage is x3.
• When Vengeance ends, all stored damage is converted to BP, and her Devoted Sacrifice survival count increases by +3.
During Vengeance, her Guard command becomes Ice Age:
• Rirurira becomes invincible for a short duration.
• She cannot act until the effect ends.
Power of Kepepet – Inner Peace
Maxes out her Ailment Resistances and doubles her MDF (+100%).
π©Έ Mai
A cold, calculating caster whose loyalty to Lexar warps her magic into obsessive violence.
Traits & Abilities
Presence of Lexar:
• If Lexar is in the party, Mai’s MAG is increased equal to her LUK.
• If Lexar is absent, Mai’s ATK is increased equal to her LUK.
Magic Growth:
• Each time Mai hits enemies or allies with Magic, she permanently gains +1 ATK and +1 MAG.
• Can stack up to +255.
Yandere (active if Lexar is present):
• Greatly increases the damage of friendly fire against allies (except Lexar or herself).
• Damage dealt to Lexar or Mai by her own friendly fire is reduced to 1.
Mid Row Basic Attack Change:
• Void Chop – Sure-Hit Saber attack whose power scales with the target’s missing HP.
– Always Critical if the target’s LUK < Mai’s LUK.
– Can instantly kill Undead enemies.
• Phantom Stinger – Wide Pierce AoE that strikes twice.
– Bonus damage vs. Construct enemies.
– Grants +2 SP regardless of SPR.
– When Lexar is present, Phantom Stinger has an increased activation rate.
Power of Kepepet – (None)
Mai never allows herself to fall into desperation. Her meticulous planning means her hidden potential never awakens—because she never needs it.
π‘️ Cecila
A steadfast royal guardian who turns defense into unstoppable retaliation.
Traits & Abilities
Royal Guard (replaces Guard)
“Store incoming damage up to 99% MaxHP + LUK. Release it later as retaliation.”
Stores & nullifies incoming damage up to 99% MaxHP + LUK.
Attack automatically changes when stored damage > 0%.
Attack Replacement Mapping
Royal Revenge (0–20%)
“Strike back with stored pain.”
Smash, True Damage = stored dmg, ignores BP/NDP, uncounterable.
Release (20–50%)
“Unleash double the suffering.”
Smash, True Damage = 2× stored dmg, ignores BP/NDP, uncounterable. Bonus vs Constructs.
Royal Release (50%+)
“Overwhelming justice. Stuns foes.”
Smash, Stun, True Damage = 3× stored dmg, ignores BP/NDP, uncounterable. Bonus vs Constructs.
Love and Friendship (Bond 200,000, Opening Skill)
“True bond with Lexar grants eternal protection.”
If Lexar is present, grants Ward of Undying to all allies at battle start.
God Shield Compatibility
“Carries divine weight without burden.”
Suffers no penalties when equipping God Shield.
Power of Kepepet (None)
“Unyielding. She has never known desperation.”
Cecila knows no defeat—never cornered, never desperate.
π₯ Dauna
A reckless warrior who wields swordguns with lethal efficiency, executing humanoids and smiting beasts.
Traits & Abilities
Awakening Damage Modifiers
• +50% damage vs. Nehilian
• +100% damage vs. Constructs
• +150% damage vs. Humans
• +200% damage vs. Nefirians
• +250% damage vs. Monsters
Weapon Synergy (Front Row + Swordguns)
• Basic attacks randomly transform into Execute or Smite.
• Requires Cat Grip or Lion Grip trait to enable.
• Smite activation rate increases in Awakening Form.
• Execute activation rate increases in Normal Form.
Execute (Humanoid Slayer)
• Deals extra damage = 100 + (Dauna’s Level × 10) + 13% of target’s lost HP.
• Ignores DEF.
• Other attack properties remain identical to a normal attack.
• Extra damage applies only to Humanoid enemies (Humans, etc.).
Smite (Beast & Monster Slayer)
• Deals extra damage = 520 + (Dauna’s Level × 5) + 12% of Dauna’s lost HP.
• Ignores DEF.
• Other attack properties remain identical to a normal attack.
• Extra damage applies only to Non-Humanoids (Monsters, Constructs, etc.).
Power of Kepepet – (None)
Dauna lives in desperation, but for her, that has become normal — it makes no difference.
π Goldark
A swordswoman whose mind-reading ability lets her anticipate enemies’ moves, turning battles into a stage she controls.
Traits & Abilities
Pain-Fueled Sorcery
• Increases MAG by 10% of her lost HP.
Adaptive Evasion
• When hit by physical attacks, gains Evasion Up based on the attacker’s type.
• Against Humans, instead gains Evade Physical (complete negation).
• When hit by magical attacks, gains Magic Evasion Up based on the attacker’s type.
• Against Humans, instead gains Evade Magical (complete negation).
Judgment Cut (Two-Handed Sword, Mid/Back Row)
• Basic attack may transform into Judgment Cut, striking 3 random enemies with uncounterable astral physical damage.
• Loses all properties of a normal attack (except still contributing to Combo Star stacks if active).
• Damage decreases if fewer than 3 enemies are present.
Power of Kepepet – (None)
Her ability to read minds lets her control situations with eerie precision — but because she is rarely surprised, her sense of crisis has dulled.
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